AI Insights · Timothy · July 2021
Top 5 Crime Games Performance in Poland Q2 2021
Discover the performance trends of the top 5 crime games on a unified platform in Poland during Q2 2021, featuring insights on downloads, revenue, and active users.
The performance of the top 5 crime games in Poland during the second quarter of 2021 showcased intriguing trends across downloads, revenue, and active users. Data from Sensor Tower reveals the following insights.
June’s Journey: Hidden Objects exhibited a consistent revenue stream, peaking at around $16K in early May and gradually decreasing to about $12K by the end of June. Weekly downloads saw a significant spike in late May, reaching over 24K, and then stabilizing around 7.4K by the end of the quarter. Active users fluctuated, peaking at 67.3K in mid-June and ending the quarter at approximately 64.7K.
Critical Ops: Online PvP FPS had its highest weekly revenue in mid-April at around $9.9K, with a general downward trend leading to approximately $3.4K by the end of June. Downloads were relatively stable, hovering around 3.3K in late June. Active users remained consistent, ending the quarter with about 40K users.
Idle Mafia saw a varied revenue trend, peaking at about $5.5K in early May, then settling around $4.6K by the end of June. Downloads were modest, with a high of approximately 2.5K in late April and a low around 563 in mid-April. Active users peaked at 17K in late April and ended the quarter with about 11.1K users.
The Grand Mafia experienced a notable revenue increase, starting at around $4K in late March and rising to approximately $5.5K by the end of June. Downloads showed a steady rise, peaking at nearly 4.9K in late June. Active users saw significant growth, starting at about 3.9K in late March and reaching approximately 16.9K by the end of June.
Mafia City: War of Underworld had a steady revenue trend, peaking at around $4.3K in mid-April and declining to approximately $1.5K by the end of June. Downloads were stable, maintaining around 2.7K to 3K throughout the quarter. Active users reached a high of about 11.2K in mid-May, ending the quarter with approximately 8.9K users.
For more detailed insights and comprehensive data, visit Sensor Tower.